chaminda_00
Hall of Fame Member
I just thought I’ll post my finding so we can discuss what the best possible salary cap for the league. I based my research on the main skills of players, as IMO with the sim secondary skill have very minimal impact on performance. I think this has been shown by the fact that the three players with the highest main skills are dominating the league; Goughy, Kennett and Hoy. As well as the keepers who have considerable gap in their main skills then outfield players.
I have also include the overall stats, in the excel sheet, for those who do consider secondary skills to be important. But take in account that team with higher overall stats just show they got more experienced players, as older players had more points to allocate. So if we base our salary cap on overall stats, then all we will be basically doing is spreading experienced players rather then talent.
Top 20 Players (Highest Skill)
Swell - 543 pts
Fury – 509 pts
Central – 493 pts
Western – 476 pts
Power – 472 pts
Stallions – 452 pts
Clearly as you can see there is a massive gap between the squads when it comes to players main skills. For quick reference these are the overall skills (excluding outfield players keeper stats), Swell (790), Fury (773), North (766), West (742), Central (734), Stallions (711).
As you can see Stallions got a pretty raw deal on both counts and Fury and Swell have got a bit of an advantage on both counts as well. A bit of this has to do with player inactivity and changes in stats at the start of the season, but the trends where already there before. Also the numbers might change bit after the camp, but again I don’t think the trends will change much.
My suggestion for a salary cap is that we use the main skills of players as their salary rating so to speak. So the salary will be within the 500-520 mark depending on the changes after the camp and improvements in the last quarter. This way teams can still improve slightly, but are also forced to help the struggling teams out. Which should in turn even out the competition.
With player contracts I think it’s a good idea so captains know which players they have to re-sign. I think there should be a max of a three year contracts, as three seasons in a league such as this is a long time.
Thoughts?
I have also include the overall stats, in the excel sheet, for those who do consider secondary skills to be important. But take in account that team with higher overall stats just show they got more experienced players, as older players had more points to allocate. So if we base our salary cap on overall stats, then all we will be basically doing is spreading experienced players rather then talent.
Top 20 Players (Highest Skill)
Swell - 543 pts
Fury – 509 pts
Central – 493 pts
Western – 476 pts
Power – 472 pts
Stallions – 452 pts
Clearly as you can see there is a massive gap between the squads when it comes to players main skills. For quick reference these are the overall skills (excluding outfield players keeper stats), Swell (790), Fury (773), North (766), West (742), Central (734), Stallions (711).
As you can see Stallions got a pretty raw deal on both counts and Fury and Swell have got a bit of an advantage on both counts as well. A bit of this has to do with player inactivity and changes in stats at the start of the season, but the trends where already there before. Also the numbers might change bit after the camp, but again I don’t think the trends will change much.
My suggestion for a salary cap is that we use the main skills of players as their salary rating so to speak. So the salary will be within the 500-520 mark depending on the changes after the camp and improvements in the last quarter. This way teams can still improve slightly, but are also forced to help the struggling teams out. Which should in turn even out the competition.
With player contracts I think it’s a good idea so captains know which players they have to re-sign. I think there should be a max of a three year contracts, as three seasons in a league such as this is a long time.
Thoughts?
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